![]() United Front would have benefited from the relatively simpler task of porting the PC version’s DirextX 11 code as the Xbox One uses the same API. ![]() ![]() ![]() The PS4 and Xbox One versions of Tomb Raider Definitive Edition were handled by two separate developers, Nixxes and United Front respectively.Īs Digital Foundry notes, with two different developers, we got two different performance levels. The Tomb Raider Definitive Edition next-gen console performance saga has been dragging on, and refreshed the debate on just which console is better in terms of performance.Įurogamer’s Digital Foundry has been tinkering with the game, and while they promise a thorough face-off analysis coming soon, they have some preliminary results.īoth versions run at 1080p, but Digital Foundry noted that the Xbox One version does indeed appear to be capped at 30 frames per second (FPS), while the PS4 version maxes out at 60FPS.īelow is a summary of their performance testing results.
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